Setting Value Mask Invert X Invert Y Invert Z
0 00000000 N N N
1 00000001 Y N N
2 00000010 N Y N
3 00000011 Y Y N
4 00000100 N N Y
5 00000101 Y N Y
6 00000110 N Y Y
7 00000111 Y Y Y
$3 changes the direction the motor moves the axes. Get this working correctly using jogging. You want X to move right with positive moves, Y to move to the back with positive moves, and Z to move up with positive moves.
$23 changes the orientation for homing an axis.
The bit order is ZYX.
Once you have jogging working correctly as above then you want Z to home up, X to home left and Y to home to the front.
so , $3=2 should be opposite, if this doesn’t work I’m stumped . hang-on ill pressGRBL $3=2------ do-------save-------
jog, wait for it, -------
waiting
HEY ALL WORK!!! , thank Zeus and his Dolphin Daughters,
its jogging correctly,
So , as one can see from Davids diagram from github, it looks( to me) to read left to right X Y Z ,
When in fact GRBL reads it Z-Y-X , hence my tripping up everytime I changed an invert,
So ya’ll . its Z-Y-X, and thats straight from the horses mouth (thats a term of endearment Larry )
yeah Phil . took a bit of working out but its sweet now,
Part of the fun/frustration with the Xcarve is having to sort this stuff out, I find it fascinating , my machine has been in downtime for half its life, but thats because I get such a kick from modding/tweaking it,
I will actually get some art out soon, i promise